The Cub Scout Nova award, Swing!, is all about levers. Learn how levers work and about the 3 classes of levers. Get suggestions for building your lever.
Requirement 3 of the Cub Scout Nova award, Swing!, is when our Scouts will really start learning about levers and what they do. They'll explore the three types of levers, design their own item that uses a lever, and they'll discuss what they've learned with their counselor.
Cub Scout Nova award, Swing! Requirement 3: Explore EACH of the following.
- Make a list or drawing of the three types of levers. (A lever is one kind of simple machine.)
- How each lever works
- How the lever in your design will move something
- The class of each lever
- Why we use levers
B. On your own, design, including a drawing, sketch, or model, ONE of the following:
- A playground fixture that uses a lever
- A game or sport that uses a lever
- An invention that uses a lever. Be sure to show how the lever in your design will move something.
C. Discuss your findings with your counselor.
What are Levers?
Levers are simple machines. They make it easier to lift or move objects that may be too difficult or heavy to maneuver on your own.
A lever has a beam that is attached to a pivot (called a fulcrum). Thist allows us to exert effort on the beam to move a load.
More than likely levers were used in prehistoric times; they’ve been around that long! Levers were first discussed around 260 BC by an ancient Greek mathematician. Archimedes.
Enchanted Learning has a great resource page about levers. It has animated graphics that show exactly how the three types of levers work.
How do Levers Work?
To help understand how levers work, here's a simple demonstration your Scout can do.
Using a ruler, a quarter, and a pencil, create a 1st class lever. Put the quarter on one end of the ruler, and place the pencil under the ruler close to the end without the coin.
Have your Scout push down on the end of the ruler without the coin. Move the pencil toward the center of the ruler then push down again. Your Scout will be surprised at what a difference it makes.
This demonstration is included in these activities from the BSA Stem Resources site. They also have activities your child can do for 2nd and 3rd class lever demonstrations.
What are the Three Types of Levers?
The 1st class lever has the pivot or fulcrum between the effort and the load. This class of lever can also be off-centered which you’ll see in tools such as pliers, where the load is larger than the effort but is moved through a smaller distance. Examples of this type of lever include a teeter-totter, scissors, and a hammer’s claw.
The 2nd class lever has the load in between the pivot and the effort. A great example of this would be your everyday stapler used to staple together classwork. Other 2nd class levers you see around your house may include a wheelbarrow, a bottle opener, and nail clippers.
The 3rd class lever has the effort in between the load and the pivot. Popular 3rd class levers include tweezers and tongs.
The best way to remember the three types of levels is using the Evil Elf Fell method. The “evil elf fell” saying helps you to remember:
EFL (evil) – 1st Class = Effort, Fulcrum, Load
ELF (elf) – 2nd Class = Effort, Load, Fulcrum
FEL (fell) – 3rd Class = Fulcrum, Effort, Load
To review the types of levers, use the BSA Stem Resources matching activity.
Why Do We Use Levers?
Levers help us move things by taking the load off of us. Each of the three types of levers makes it easier for us to get work done.
For example, if we try to remove a nail from a piece of wood just using our fingers, it will probably take us hours, if we can even do it at all. But the claw end of a hammer will quickly pull out that nail.
Another example is using a wheelbarrow. If we need to move mulch from our driveway to our flower beds, it will take us a long time without using a lever such as a wheelbarrow.
Levers Are Everywhere
Levers are everywhere. A good way to reinforce this is to go on a “lever walk” around your house and identify all the levers you have. Here are some examples:
- Bottle Opener
- Bicycle Brake
- Light Switch
- Hammer Claw
- Spray Bottle Trigger
- Fingernail Clippers
- Door Handle
Most sports use levers too. Every sport that uses some type of stick is using a lever–baseball, golf, table tennis, hockey.
But did you know that sports like running that have no equipment are also using levers? That's right–our bodies have levers too! We're even using a lever in our body when we nod our heads.
How to Design Your Own Item That Uses a Lever
This requirement asks you to come up with something that uses a lever. It can be a new piece of playground equipment, a game or sport, or an invention.
You can draw or sketch your design, or you can build a model of your design. Even if you're going to build a model, you may want to start with a sketch.
Here are some ideas of things you can use to build your model.
Discuss with Your Counselor
To complete this requirement, the Cub Scout needs to discuss his or her findings with their counselor. If you're serving as your child's counselor, it's pretty easy to talk to them while they're working on this.
But if you aren't the counselor, your Scout will need to remember what they've learned. An easy way to do this is by taking pictures or video. Many of the devices that our kids use have cameras. Or they could simply borrow your phone.
Scouts can take pictures of the levers they see on your lever walk. They can also record a video of the ruler experiment. They'll also want to photograph or video their design.
You can email or text these images to your counselor right away, or use them when you meet with the counselor.
This wraps up requirement 3 of the Cub Scout Nova award, Swing! What was your Cub Scout's biggest takeaway from learning about levers?
Links to Other Swing! Requirements
- General Guidelines for How to Earn the Nova Swing! Award
- Requirement 1 – Reading or Watching Shows About Motion or Machines
- Requirement 2 – Complete an Adventure, Tear Something Apart, or Play Two Sports
- Requirement 3 – Learn About Levers
- Requirement 4 – Visit a Place that Uses Levers
- Requirement 5 – Have a Discussion with your Counselor
Yours in Scouting,