Skip to Content

Engineer

Webelos_AoL EngineerEngineer,
a Webelos and Arrow of Light Elective Adventure

The Webelos Den leader guide says, “This adventure will provide a fund way to learn about science and mathematics technologies and introduce Scouts to career options in engineering.

Below, you’ll find the requirements for this elective adventure as well as creative suggestions for how to complete the requirements.

Requirements:

Complete at least Requirements 1 and 2. Requirements 3 and 4 are optional.

  1. Pick one type of engineer. With the help of the Internet, your local library, or an engineer, discover three things that describe what that engineer does. (To use the Internet, be sure that you have a current Cyber Chip or that you have permission from your Webelos den leader, parent, or guardian.) Share your findings with your Webelos den.
  2. Learn to follow engineering design principles by doing the following:
    a. Examine a set of blueprints or specifications. Using these as a model, prepare your own set of blueprints or specifications to design a project.
    b. Using the blueprints or specifications from your own design, complete your project. Your project may be something useful or something fun.
    c. Share your project with others at a den or pack meeting.
  3. Explore other fields of engineering and how they have helped form our past, present, and future.
  4. Pick and do two projects using the engineering skills you have learned. Share your projects with your den, and also exhibit them at a pack meeting.